![]() Here are some good reasons to make your materials transparent. You can adjust the opacity (transparency) of any material from the Edit tab of the Materials window. Since you sampled the first floor material, it tiles from the same anchor point and scale you specified in the first one. Now, open up the second floor group and apply the material to the face. Next, activate the Paint Bucket tool, hold down ALT and click on the material to sample it. To do this, apply a material to the first floor wall and configure the position and scale the way you want it. In order for this illusion to work, the siding material applied to both faces must match up exactly, so there is a seamless transition from the first floor wall to the second floor wall. Sometimes, when drawing a house, I’ll draw the first floor and second floor exterior walls as separate groups, and hide the edges in between them in order to give the illusion that they are one single group. Matching Material Positions to Multiple Faces The green pin lets you rotate the image, and scale it proportionally. I don’t find myself using these too much, but it’s best for you to play around with them yourself to see what they do. The blue pin and the yellow pin let you scale, shear, and distort your image. This pin will snap to SketchUp inferences, so if you need the image to start at a corner of the face, you can easily do that. The red pin allows you to change the image anchor point. You’ll also see a grid superimposed over the face that shows you each tile of the image. You’ll then see some controls appear on the material that let you adjust it. Just right click on a face, and select Texture -> Position. ![]() (This doesn’t work for textures assigned as defaults to groups/components). There is a hidden menu to help you tweak textures when you assign them to faces. Assigning materials to faces will always override default materials. ![]() If you wanted to override the default color on a few faces, you could open the group, and assign specific materials to selected faces. You can color the entire box blue by using the Paint Bucket tool on the group to change its default face color. So, for example, let’s say you have a box in a group. If you are directly editing faces (For instance, if you have double clicked on a group to open it for editing), applying the Paint Bucket tool (B) to a face will assign a specific material to it, and the default material will not apply to that face. Remember, there are two sides to every surface?) (White is the default front color of a face, purple is the default back side. When you use the Paint Bucket tool directly on a group/component, you override SketchUp’s default White/Purple face colors for that object. ![]()
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